The Aethervale

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npc

Agent Thorne

Agent Thorne
Agent Thorne
CR 1
Small humanoid (Muridae), Lawful Neutral
Reveal Stat Block
Armor Class
15 (Mist-Silk Padding)
Hit Points
33 (6d6 + 6)
Speed
25 ft., climb 25 ft.
str
10
+0
dex
18
+4
con
12
+1
int
16
+3
wis
14
+2
cha
14
+2

Saves DEX +6, INT +5

Skills DECEPTION +6, INSIGHT +4, INVESTIGATION +5, PERCEPTION +4, SLEIGHT_OF_HAND +8, STEALTH +8

Senses darkvision 60 ft., passive Perception 14

Languages Common, Muridae, Thieves’ Cant, Gnomish

Traits

Nimble Escape.Thorne can take the Disengage or Hide action as a bonus action on each of his turns.
Master of Disguise.Thorne has advantage on Charisma (Deception) checks made to pass himself off as a common laborer or merchant.
Coded Communication.Thorne can communicate complex messages through seemingly normal business transactions or casual conversation.

Actions

Hidden Needle.Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Blowgun.Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 1 piercing damage and the target must succeed on a DC 13 Constitution save or be *Poisoned* for 1 hour.

Agent Thorne

Agent Thorne is a highly capable operative of the Whispering Eye, currently embedded within the commercial hierarchy of The Shrouded Boughs. To most in Ardor, he is simply a diligent clerk working for Market-Master Pip, responsible for the filing of shipping manifests and the organization of the city's archives. In reality, he is the primary liaison between the Mousefolk and a clandestine network of spies on the Aethervale mainland.

Thorne is a master of blending in. He is unremarkable in appearance, possessing the bland, professional demeanor of someone who spent their entire life around ink and parchment. He is exceptionally skilled at gathering information without ever asking a direct question, often using his role in the market to observe the movements of both Muridae and outsiders.

Unlike Grit the Informant, who sells his information to anyone with coin, Thorne is a true believer in the "Eye’s" mission: to ensure that no single power in Aethervale gains a decisive advantage through the discovery of ancient aetheric secrets.

Secret Motivation: Thorne is secretly a distant cousin of Elder Thorne. He took the name "Thorne" as a cover, but he has since discovered that he actually shares a biological link with the Elder’s lineage. He is struggling with his loyalty to the Whispering Eye as he begins to realize the true importance of the Boughs to the world’s aetheric stability.

Adventure Hook: Agent Thorne has discovered that a high-ranking official from Steamfort has secretly landed in the Boughs and is meeting with a group of rogue Mist-Whiskers. He needs the party to infiltrate the meeting and discover what technology is being traded.