The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Nightmare

Nightmare
Nightmare
CR 3
Large Fiend, Neutral Evil
Reveal Stat Block
Armor Class
13
Hit Points
68 (8d10 + 24)
Speed
60 ft., fly 90 ft. (hover)
str
18
+4
dex
15
+2
con
16
+3
int
10
+0
wis
13
+1
cha
15
+2

Traits

Confer Fire Resistance.The nightmare can grant Resistance|XPHB to Fire damage to a rider while it is on the nightmare.
Illumination.The nightmare sheds Bright Light|XPHB in a 10-foot radius and Dim Light|XPHB for an additional 10 feet.

Actions

Hooves.m 6, reach 5 ft. ({@damage 2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.
Ethereal Stride.The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.

Nightmare

Nightmare

Dread Steed of the Lower Planes

Nightmares resemble horses with flaming manes, burning hooves, and smoldering eyes. They terrorize weaker creatures and often ally with denizens of the Lower Planes in committing evil acts. These supernatural horses can innately travel between the Ethereal Plane and the Material Plane, and many know the locations of portals to the Lower Planes, the Shadowfell, and other sinister realms.

Nightmares' speed, resilience, and ability to gallop between planes of existence make them steeds coveted by evildoers. Roll on or choose a result from the Nightmare Riders table to inspire what might employ a nightmare steed.