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npc

The Archivist

The Archivist
The Archivist
Medium construct, Neutral
Reveal Stat Block
Speed
30 ft.
armor class
15 (natural armor)
hit points
110
challenge rating
10
str
10
+0
dex
14
+2
con
16
+3
int
22
+6
wis
18
+4
cha
12
+1

Saving Throws INT +10, WIS +8

Skills HISTORY +14, ARCANA +10, INVESTIGATION +10

Damage Immunities poison, psychic

Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses truesight 60 ft., passive Perception 14

Languages All, Draconic (Ancient)

Traits

Living Scroll.The Archivist's body is covered in ancient text. A creature that reads the text for 1 minute must succeed on a DC 18 Intelligence saving throw or be stunned for 1 minute as their mind is overwhelmed with forbidden knowledge.
Immutable Form.The Archivist is immune to any spell or effect that would alter its form.
Magic Resistance.The Archivist has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.The Archivist makes two Ink Spray attacks.
Ink Spray.Ranged Spell Attack: +10 to hit, range 60 ft., one target. Hit: 21 (6d6) necrotic damage. If the target is a creature, it must succeed on a DC 18 Constitution saving throw or be blinded until the end of its next turn.
Manifest History (Recharge 5-6).The Archivist manifests a spectral image of a historical event. Each creature within 30 feet must make a DC 18 Wisdom saving throw, taking 35 (10d6) psychic damage on a failed save, or half as much on a successful one.

The Archivist

Title: Keeper of the Forgotten Tomes
Role: A tall, thin figure wrapped in tattered robes, the Archivist never speaks and never leaves the Spire’s Great Library. They are responsible for the most ancient and fragile books in the collection. No one knows their race or origin, but they have been a fixture of the library for as long as anyone can remember.

Secret Motivation: The Archivist is a "Living Scroll"—a construct created by the First Brood to preserve their history in case of their defeat. They are waiting for the "True Heir" of the dragons to return so they can transfer all their knowledge to them. However, the Archivist has begun to develop a conscience and is horrified by what the dragons did in the past. They are looking for a way to "erase" themselves before the dragons wake up.

Adventure Hook: The Archivist leads the party to a hidden section of the library and shows them a book that is "bleeding" black ink. They need the party to find a way to "seal" the book before the dark history within it begins to manifest in the real world.