The Aethervale

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monster

Unicorn

Unicorn
Unicorn
CR 5
Large Celestial, Lawful Good
Reveal Stat Block
Armor Class
12
Hit Points
97 (13d10 + 26)
Speed
50 ft.
str
18
+4
dex
14
+2
con
15
+2
int
11
+0
wis
17
+3
cha
16
+3

Traits

Legendary Resistance (3/Day).If the unicorn fails a saving throw, it can choose to succeed instead.
Magic Resistance.The unicorn has Advantage|XPHB on saving throws against spells and other magical effects.

Actions

Multiattack.The unicorn makes one Hooves attack and one Radiant Horn attack.
Hooves.m 7, reach 5 ft. ({@damage 2d6 + 4) Bludgeoning damage.
Radiant Horn.m 7, reach 5 ft. ({@damage 1d10 + 4) Radiant damage.
Legendary Actions.The creature can take 3 legendary actions...
Charging Horn.The unicorn moves up to half its Speed|XPHB without provoking Opportunity Attack|XPHB|Opportunity Attacks, and it makes one Radiant Horn attack.
Shimmering Shield.The unicorn targets itself or one creature it can see within 60 feet of itself. The target gains 10 (3d6) Temporary Hit Points|XPHB, and its AC increases by 2 until the end of the unicorn's next turn. The unicorn can't take this action again until the start of its next turn.

Unicorn

Unicorn

Majestic and Magical Forest Master

Unicorns are majestic defenders of forests. They are revered by many Fey and other forest dwellers, and they do whatever they can to ensure the peace and health of those who shelter in their wooded realms.

Unicorn Lairs

Unicorns dwell in unspoiled forests, particularly where benevolent Fey creatures live.