The Aethervale

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Resurrection And The Hollow Price

Resurrection And The Hollow Price

Resurrection and the Hollow Price

In the world of Aethervale, death is rarely the end, but returning from it is never free. Resurrection is not a simple spell; it is a violent act of "Aetheric Re-anchoring" that defies the natural flow of the Currents.

The Mechanics of the Return

To bring a soul back, a cleric or necromancer must perform three simultaneous acts:

  1. The Call: Locating the Spark within the Aetheric Currents. The longer the subject has been dead, the further the Spark has drifted, and the harder it is to pull back.
  2. The Vessel: Repairing the physical body to a state where it can once again hold Aetheric charge.
  3. The Anchor: Sacrificing a massive amount of "Refined Aether" (usually in the form of high-grade crystals) to act as a temporary magnet, dragging the Spark back into the flesh.

The Hollow Price

Every resurrection leaves a "Scar" on the soul. This is known as The Hollowing.

  • The Loss of Hue: Those returned often report that the world looks "greyer." Food loses its taste, music loses its melody, and emotions become muffled.
  • Aetheric Hunger: A resurrected individual is no longer a self-sustaining Aetheric entity. They must periodically "feed" on ambient Aether (or even the life-force of others) to keep their soul from drifting away again.
  • The Fragmented Ego: Memories are often lost during the transition. A resurrected hero might remember how to fight, but forget the face of their spouse or the reason they were fighting in the first place.

The "Twice-Born" Stigma

In many societies, particularly in Steamfort and the rural Eastern Continent, the resurrected are viewed with deep suspicion. They are called the "Twice-Born" or "Echoes."

  • Ecclesiastical Law: The Church of the Seven Saints officially permits resurrection only for the most "Essential Servants of the Faith." Unsanctioned resurrection is treated as a form of high necromancy, punishable by "True Dissolution."
  • The Bound: Some believe the Twice-Born are no longer people, but merely "Aetheric Puppets" controlled by whatever entity pulled them back.

The Ultimate Cost: The Anchor's Burden

The one who performs the resurrection often pays a price as well. Pulling a soul back requires the caster to "reach into the Current." This often results in Current-Sickness—a permanent depletion of the caster's own magical potential or, in extreme cases, the caster's soul being pulled into the Aether in the subject's place.