Vampire

Vampire
CR 13Small Undead, Lawful Evil
Reveal Stat Block
Armor Class
16Hit Points
195 (23d8 + 92)Speed
40 ft., climb 40 ft.str
18
+4
dex
18
+4
con
18
+4
int
17
+3
wis
15
+2
cha
18
+4
Traits
Legendary Resistance (3/Day, or 4/Day in Lair).If the vampire fails a saving throw, it can choose to succeed instead.
Misty Escape.If the vampire drops to 0 Hit Points|XPHB outside its resting place, the vampire uses Shape-Shift to become mist (no action required). If it can't use Shape-Shift, it is destroyed. While it has 0 Hit Points|XPHB in mist form, it can't return to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it returns to its vampire form and has the Paralyzed|XPHB condition until it regains any Hit Points|XPHB, and it regains 1 Hit Points|XPHB|Hit Point after spending 1 hour there.
Spider Climb.The vampire can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Vampire Weakness.The vampire has these weaknesses: {'type':'item','name':'Forbiddance','entries':['The vampire can't enter a residence without an invitation from an occupant.']} {'type':'item','name':'Running Water','entries':['The vampire takes 20 Acid damage if it ends its turn in running water.']} {'type':'item','name':'Stake to the Heart','entries':['If a weapon that deals Piercing damage is driven into the vampire's heart while the vampire has the Incapacitated|XPHB condition in its resting place, the vampire has the Paralyzed|XPHB condition until the weapon is removed.']} {'type':'item','name':'Sunlight','entries':['The vampire takes 20 Radiant damage if it starts its turn in sunlight. While in sunlight, it has Disadvantage|XPHB on attack rolls and ability checks.']}
Actions
Multiattack (Vampire Form Only).The vampire makes two Grave Strike attacks and uses Bite.
Grave Strike (Vampire Form Only).m 9, reach 5 ft. ({@damage 1d8 + 4) Bludgeoning damage plus 7 (2d6) Necrotic damage. If the target is a Large or smaller creature, it has the Grappled|XPHB condition (escape 14) from one of two hands.
Bite (Bat or Vampire Form Only).con 17, one creature within 5 feet that is willing or that has the Grappled|XPHB, Incapacitated|XPHB, or Restrained|XPHB condition. 6 ({@damage 1d4 + 4) Piercing damage plus 13 (3d8) Necrotic damage. The target's Hit Points|XPHB|Hit Point maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains Hit Points|XPHB equal to that amount. A Humanoid reduced to 0 Hit Points|XPHB by this damage and then buried rises the following sunset as a Vampire Spawn|XMM under the vampire's control.
Legendary Actions.The creature can take 3 legendary actions...
Deathless Strike.The vampire moves up to half its Speed|XPHB, and it makes one Grave Strike attack.