The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Solar

Solar
Solar
CR 21
Large Celestial (angel), Lawful Good
Reveal Stat Block
Armor Class
21
Hit Points
297 (22d10 + 176)
Speed
50 ft., fly 150 ft. (hover)
str
26
+8
dex
22
+6
con
26
+8
int
25
+7
wis
25
+7
cha
30
+10

Traits

Divine Awareness.The solar knows if it hears a lie.
Exalted Restoration.If the solar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points|XPHB somewhere in Mount Celestia.
Legendary Resistance (4/Day).If the solar fails a saving throw, it can choose to succeed instead.
Magic Resistance.The solar has Advantage|XPHB on saving throws against spells and other magical effects.

Actions

Multiattack.The solar makes two Flying Sword attacks. It can replace one attack with a use of Slaying Bow.
Flying Sword.m,r 15, reach 10 ft. or range 120 ft. (The sword magically returns to the solar's hand or hovers within 5 feet of the solar immediately after a ranged attack.
Slaying Bow.dex 21, one creature the solar can see within 600 feet. If the creature has 100 {@variantrule Hit Points|XPHB or fewer, it dies. It otherwise takes 24 (4d8 + 6) Piercing damage plus 36 (8d8) Radiant damage.
Legendary Actions.The creature can take 3 legendary actions...
Blinding Gaze.con 25, one creature the solar can see within 120 feet. The target has the The solar can't take this action again until the start of its next turn.
Radiant Teleport.The solar teleports up to 60 feet to an unoccupied space it can see. dex 25, each creature in a 10-foot Emanation [Area of Effect]|XPHB|Emanation originating from the solar at its destination space. 11 ( Half damage.

Solar

Solar

Angelic Protector of the Multiverse

Solars stand as the final line of defense between unspeakable evils and the order of the multiverse. They are the servants of just deities and ageless forces of good. Their interests span the planes, but they rarely intervene in conflicts on the worlds of the Material Plane. When they act, they lead vast angelic hosts and wield holy weapons capable of laying low the wickedest Fiends.

Solars can resurrect the dead and often use that power to enlist mortal aid. They bestow grand, new purposes on those they return to life. Solars don't enforce these destinies, but they trust in the potential of mortals to achieve great things.