The Aethervale

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monster

Lamia

Lamia
Lamia
CR 4
Large Fiend, Chaotic Evil
Reveal Stat Block
Armor Class
13
Hit Points
97 (13d10 + 26)
Speed
40 ft.
str
16
+3
dex
13
+1
con
15
+2
int
14
+2
wis
15
+2
cha
16
+3

Actions

Multiattack.The lamia makes two Claw attacks. It can replace one attack with a use of Corrupting Touch.
Claw.m 5, reach 5 ft. ({@damage 1d8 + 3) Slashing damage plus 7 (2d6) Psychic damage.
Corrupting Touch.wis 13, one creature the lamia can see within 5 feet. 13 ({@damage 3d8) Psychic damage, and the target is cursed for 1 hour. Until the curse ends, the target has the Charmed|XPHB and Poisoned|XPHB conditions.

Lamia

Lamia

Accursed Bargainer and Ruin Raider

Legends say the first lamia was an ambitious ruler who made a sinister bargain with the demon lord Graz'zt for everlasting majesty. As a consequence, the ruler was transformed into a lamia, a monster with the body of a lion and an accursed touch.

Lamias either are descendants of that first lamia or have made similar deals. They often dwell near ruins, seeking mysterious magic they can use to gain riches and influence. Lamias use magical illusions and enchantments to trick others into serving them. They sometimes work with bandits to abduct travelers, releasing captives only if they accept a dangerous bargain. Roll on or choose a result from the Lamia Pacts table to inspire a lamia's desires.