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monster

Graz'zt

Graz'zt
Graz'zt
CR 24
Large Fiend (demon, shapechanger), Chaotic Evil
Reveal Stat Block
Armor Class
20 (natural armor)
Hit Points
346 (33d10 + 165)
Speed
40 ft.
str
22
+6
dex
15
+2
con
21
+5
int
23
+6
wis
21
+5
cha
26
+8

Traits

Shapechanger.Graz'zt can use his action to polymorph into a form that resembles a Medium humanoid, or back into his true form. Aside from his size, his statistics are the same in each form. Any equipment he is wearing or carrying isn't transformed.
Legendary Resistance (3/Day).If Graz'zt fails a saving throw, he can choose to succeed instead.
Magic Resistance.Graz'zt has advantage on saving throws against spells and other magical effects.
Magic Weapons.Graz'zt's weapon attacks are magical.

Actions

Multiattack.Graz'zt attacks twice with Wave of Sorrow.
Wave of Sorrow (Greatsword).mw 13 to hit, reach 10 ft., one target. ({@damage 4d6 + 6) slashing damage plus 10 (3d6) acid damage.
Teleport.Graz'zt magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.
Legendary Actions.The creature can take 3 legendary actions...
Attack.Graz'zt attacks once with Wave of Sorrow.
Dance, My Puppet.One creature charmed by Graz'zt that Graz'zt can see must use its reaction to move up to its speed as Graz'zt directs.
Sow Discord.Graz'zt casts crown of madness or dissonant whispers.
Teleport.Graz'zt uses his Teleport action.

Graz'zt

Graz'zt

The appearance of the Dark Prince is a warning that not all beautiful things are good. Standing nearly nine feet tall, Graz'zt strikes the perfect figure of untamed desire, every plane and curve of his body, every glance of his burning eyes, promising a mixture of pleasure and pain. A subtle wrongness pervades his beauty, from the cruel cast of his features to the six fingers on each hand and six toes on each foot. Graz'zt can also transform himself at will, appearing in any humanoid form that pleases him, or his onlookers, all equally tempting in their own ways.

Graz'zt surrounds himself with the finest of things and the most attractive of servants, and he adorns himself in silks and leathers both striking and disturbing in their workmanship. His lair, and those of his cultists, are pleasure palaces where nothing is forbidden, save moderation or kindness.

The dark Prince of Pleasure considers restriction the only sin, and takes what he wants. Cults devoted to him are secret societies of indulgence, often using their debauchery to subjugate others through blackmail, addiction, and manipulation. They frequently wear alabaster masks with ecstatic expressions and ostentatious dress and body ornamentation to their secret assignations.

Although he prefers charm and subtle manipulation, Graz'zt is capable of terrible violence when provoked. He wields the greatsword Angdrelve, also called Wave of Sorrow, its wavy, razor-edged blade dripping acid at his command.

Graz'zt's Lair

Graz'zt's principal lair is his Argent Palace, a grandiose structure in the city of Zelatar, found within his Abyssal domain of Azzatar. Graz'zt's maddening influence radiates outward in a tangible ripple, warping reality around him. Given enough time in a single location, Graz'zt can twist it with his madness. Graz'zt's lair is a den of ostentation and hedonism. It is adorned with finery and decorations so decadent that even the wealthiest of mortals would blush at the excess. Within Graz'zt's lairs, followers, thralls, and subjects alike are forced to slake Graz'zt's thirst for pageantry and pleasure.