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monster

Jon Irenicus

Jon Irenicus
Jon Irenicus
CR 22
Medium Undead, Neutral Evil
Reveal Stat Block
Armor Class
17 (natural armor)
Hit Points
217 (29d8 + 87)
Speed
30 ft.
str
19
+4
dex
16
+3
con
16
+3
int
22
+6
wis
14
+2
cha
16
+3

Traits

Legendary Resistance (3/Day).If Jon Irenicus fails a saving throw, he can choose to succeed instead.
Rejuvenation.If he has a phylactery and he is destroyed, Jon Irenicus gains a new body in 1d10 days, regaining all his hit points and becoming active again. The new body appears within 5 feet of the phylactery.
Special Equipment.Jon Irenicus carries a rod of lordly might. He can use a bonus action to switch it between its Mace|PHB and Flame Tongue attacks.
Turn Resistance.Jon Irenicus has advantage on saving throws against any effect that turns Undead.

Actions

Multiattack (only useable with Transformation).Jon Irenicus makes two Flame Tongue attacks or two Mace attacks. Each attack is made with advantage and does an additional 13 (2d12) force damage if it hits.
Flame Tongue (Rod of Lordly Might).mw 14 to hit, reach 5 ft., one target. ({@damage 1d8 + 7) slashing damage and 7 (2d6) fire damage.
Mace (Rod of Lordly Might).mw 14 to hit, reach 5 ft., one target. ({@damage 1d6 + 7) bludgeoning damage.
Breath of Death (1/Day).Jon Irenicus emits a 90-foot cone of necrotic energy. Each creature in the effects area must make a 21 saving throw, taking 55 (10d10) necrotic damage on a failed save, half as much damage on a successful one.
Legendary Actions.The creature can take 3 legendary actions...
Drain Life (1/Day).Jon Irenicus makes a drain life attack with his rod of lordly might. If he hits a creature with his rod, the creature must make a 17 Constitution saving throw. On a failed save, the creature takes an extra 14 (4d6) necrotic damage, and Jon regains a number of hit points equal to half that necrotic damage.
Paralyze (1/Day).Jon Irenicus makes a paralyze attack with his rod of lordly might. If he hits a creature with his rod, the creature must make a 17 Strength saving throw. On a failed save, the creature has the paralyzed condition for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.
Cast a Spell (Costs 2 Actions).Jon Irenicus uses Spellcasting.
Transformation (Costs 3 Actions).Jon Irenicus becomes endowed with endurance and martial prowess for 1 minute or until he ends this effect by using a bonus action. While transformed, he gains 50 temporary hit points, proficiency in Strength and Constitution saving throw, adds his Multiattack feature, and loses his Draining Counterspell reaction and Spellcasting action.
Reactions.Reactions the creature can take:
Draining Counterspell.Jon Irenicus interrupts a creature he can see that is casting a spell. If the spell is 3rd level or lower, it fails and has no effect. If the spell is 4th level or higher, Jon Irenicus makes an Intelligence check (10 + the spell's level). On a success, the spell fails and has no effect. Whatever the spell's level, the caster takes 10 (3d6) necrotic damage if the spell fails.

Jon Irenicus

Me and Boo have traveled far and wide and wide and far. Over mountains and under mountains and beside mountains. In all these places we have fought evil...for evil is everywhere. We have fought evil that is as evil as a green dragon that assaults your senses with tremendously loud and stinky belches. But never have we fought evil quite like Jon and Bodhi.

Joneleth of the house of Icarus was at one time the most powerful wizard in the elven city of Suldanessellar, and the favorite of the city's queen, Ellesime. Despite his esteemed position, Jon was led astray by the madness of his sister, Bodhi. She convinced Jon that he shouldn't be content with the power he possessed; that he deserved more.

To seduce her brother, Bodhi shared magical secrets with Jon that she had learned from the Dark Powers of the Shadowfell. Using one of these secrets, Jon attempted to steal the life force from Suldanessellar's Tree of Life, believing it would grant him power on the level of the elven gods. The ritual failed and many elves nearly died as a result. For their crimes, Queen Ellesime cursed Jon and Bodhi, stripping them of their elven longevity and exiling them from the city. The elven people no longer recognized the siblings as their own kind and so the exiled siblings took new names. Joneleth Icarus became Jon Irenicus (an elven word meaning 'unclean').

Following his exile, Irenicus became obsessed with regaining the longevity that he had lost. He spent much of his time researching forbidden magic and engaging in horrific experimentation. Within his subterranean lair beneath the city of Athkatla, he tortured and studied mortal captives by means of twisted magic. One of those captives was the Bhaalspawn Abdel Adrian, mortal son of the God of Murder. Jon sought to draw the divine spark out of Abdel and take it for himself. But Abdel escaped imprisonment and eventually hunted down and killed Jon, bringing his existence to a seemingly ignominious end.

But that was not to be Jon's final fate. Due to a pact with the Dark Powers of the Shadowfell, Jon and Bodhi were drawn into a dark reflection of the treetop city in the Domain of Dread. Trapped and unable to escape the prison of his own making, Jon is still able to inflict misery on the elves of Suldanessellar with the help of his sister and their loyal followers.

Jon Irenicus as a Contact

Jon Irenicus becomes available as a contact at 11th level. Jon has researched the path to become a lich. He is only willing to share the secret of lichdom with a wizard who is at least 17th level and swears lifelong fealty to him.