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monster

Iron Golem

Iron Golem
Iron Golem
CR 16
Large Construct, Unaligned
Reveal Stat Block
Armor Class
20
Hit Points
252 (24d10 + 120)
Speed
30 ft.
str
24
+7
dex
9
-1
con
20
+5
int
3
-4
wis
11
+0
cha
1
-5

Traits

Fire Absorption.Whenever the golem is subjected to Fire damage, it regains a number of Hit Points|XPHB equal to the Fire damage dealt.
Immutable Form.The golem can't shape-shift.
Magic Resistance.The golem has Advantage|XPHB on saving throws against spells and other magical effects.

Actions

Multiattack.The golem makes two attacks, using Bladed Arm or Fiery Bolt in any combination.
Bladed Arm.m 12, reach 10 ft. ({@damage 3d8 + 7) Slashing damage plus 10 (3d6) Fire damage.
Fiery Bolt.r 10, range 120 ft. ({@damage 8d8) Fire damage.
Poison Breath.con 18, each creature in a 60-foot Cone [Area of Effect]|XPHB|Cone. 55 ( Half damage.

Iron Golem

Iron Golem

Guardian of That Which Must Endure

Their magical cores protected by mighty armor, iron golems defend important sites and objects. These golems are forged in bipedal forms, the details of which are decided by their creators. Many resemble armored guardians or legendary heroes. Iron golems confront their foes with a combination of overwhelming physical force and eruptions from their magical core. These magical blasts take the form of fiery bolts and poisonous emissions.

Iron golems preserve and protect their charges for generations. Roll on or choose a result from the Iron Golem Orders table to inspire what commands an iron golem follows.