The Aethervale

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monster

Glaive

Glaive
Glaive
CR 11
Medium Construct (warforged), Chaotic Evil
Reveal Stat Block
Armor Class
16 (natural armor)
Hit Points
187 (22d8 + 88)
Speed
[object Object] ft.
str
20
+5
dex
16
+3
con
19
+4
int
11
+0
wis
16
+3
cha
9
-1

Traits

Heatsink.When Glaive takes cold damage, her Overdrive immediately recharges.
Pack Tactics.Glaive has advantage on attack rolls if at least one ally is within 5 feet of the creature she's attacking and the ally doesn't have the incapacitated condition.

Actions

Multiattack.Glaive makes two Spiked Glaive attacks and two Serrated Bolt attacks.
Spiked Glaive.mw 9 to hit, reach 10 ft., one target. ({@damage 1d10 + 5) piercing or slashing damage, or 14 (1d10 + 9) piercing or slashing damage if Glaive is in overdrive.
Serrated Bolt.rw 7 to hit, range 60 ft., one target. ({@damage 3d6 + 3) piercing damage. If Glaive has advantage on the attack roll, the serrated bolt lodges in the target, and the target's speed is reduced by 10 feet until the serrated bolt is removed. A target's speed can be reduced by only one serrated bolt at a time. A creature can use its action to remove a serrated bolt lodged in itself or another creature within its reach; when the bolt is removed from a creature, that creature takes 5 (2d4) slashing damage.
Reactions.Reactions the creature can take:
Self-Preservation.In response to being hit by a weapon attack, Glaive reduces the damage by 11 (2d10).

Glaive

Since the Mournland's earliest days, Glaive has wielded her namesake weapon in service to the Lord of Blades' bloody conquest of the blighted region. Among the blades, Glaive is best known for her talent at self-modification. 'Glaive' is etched onto the back of her neck-plate. It is the only name Glaive has ever known, and fellow blades don't dare call her anything else. Mournland adventurers, however, refer to the terrifying commander by another name: Kill Switch.