The Aethervale

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monster

Feathergale Knight

Feathergale Knight
Feathergale Knight
CR 1
Medium Humanoid (human), Lawful Evil
Reveal Stat Block
Armor Class
16 ({@item scale mail|phb})
Hit Points
33 (6d8 + 6)
Speed
30 ft.
str
14
+2
dex
14
+2
con
12
+1
int
11
+0
wis
10
+0
cha
14
+2

Actions

Multiattack.The knight makes two melee attacks.
Longsword.mw 4 to hit, reach 5 ft., one target. ({@damage 1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
Spear.mw,rw 4 to hit, reach 5 ft. or range 20/60 ft., one target. ({@damage 1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Feathergale Knight

The Feathergale Knights are ambitious, wealthy folk from cities such as Waterdeep seduced by the air cult's promises of power. From the backs of hippogriffs or giant vultures, they survey the land around Feathergale Spire, guarding the entrance to the air cult's hidden temple.

The knights are contemptuous of other elemental cultists, whom they view as depraved lunatics. Under lord commander Thurl Merosska, the Feathergale Knights see themselves as elite men and women who can make hard choices for the good of their realms. In reality, they are bound to Yan-C-Bin and are blind to their own corruption and decadence. Despite their refined manners and social sophistication, each has sealed that pact with the murder of a sentient being-deaths the knights have dubbed necessary for the security of the realm.

The knights have access to wingwear, as described in the 'Elemental Magic Items' section. They are often wearing it when encountered.