The Aethervale

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monster

Yan-C-Bin

Yan-C-Bin
Yan-C-Bin
CR 18
Huge Elemental, Neutral Evil
Reveal Stat Block
Armor Class
22 (natural armor)
Hit Points
283 (21d12 + 147)
Speed
50 ft., fly 150 ft.
str
18
+4
dex
24
+7
con
24
+7
int
16
+3
wis
21
+5
cha
23
+6

Traits

Air Form.Yan-C-Bin can enter a hostile creature's space and stop there. He can move through a space as narrow as 1 inch wide without squeezing if air could pass through that space.
Empowered Attacks.Yan-C-Bin's slam attacks are treated as magical for the purpose of bypassing resistance and immunity to nonmagical attacks.
Legendary Resistance (3/Day).If Yan-C-Bin fails a saving throw, he can choose to succeed instead.
Magic Resistance.Yan-C-Bin has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.Yan-C-Bin makes two slam attacks.
Slam.mw 14 to hit, reach 10 ft., one target. ({@damage 3d8 + 7) force damage plus 10 (3d6) lightning damage.
Thundercrack (Recharges after a Short or Long Rest).Yan-C-Bin unleashes a terrible thundercrack in a 100-foot-radius sphere centered on himself. All other creatures in the area must succeed on a 24 Constitution saving throw or take 31 (9d6) thunder damage and be deafened for 1 minute. On a successful save, a creature takes half as much damage and is deafened until the start of Yan-C-Bin's next turn.
Change Shape.Yan-C-Bin polymorphs into a Medium humanoid. While in polymorphed form, a swirling breeze surrounds him, his eyes are pale and cloudy, and he loses the Air Form trait. He can remain in polymorphed form for up to 1 hour. Reverting to his true form requires an action.
Summon Elementals (1/Day).Yan-C-Bin summons up to three air elemental||air elementals and loses 30 hit points for each elemental he summons. Summoned elementals have maximum hit points, appear within 100 feet of Yan-C-Bin, and disappear if Yan-C-Bin is reduced to 0 hit points.
Legendary Actions.The creature can take 3 legendary actions...
Peal of Thunder.Yan-C-Bin unleashes a peal of thunder that can be heard out to a range of 300 feet. Each creature within 30 feet of Yan-C-Bin takes 5 (1d10) thunder damage.
Teleport (Costs 2 Actions).Yan-C-Bin magically teleports up to 120 feet to an unoccupied space he can see. Anything Yan-C-Bin is wearing or carrying is teleported with him.
Suffocate (Costs 3 Actions).Yan-C-Bin steals the air of one breathing creature he can see within 60 feet of him. The target must make a 21 Constitution saving throw. On a failed save, the target drops to 0 hit points and is dying. On a successful save, the target can't breathe or speak until the start of its next turn.

Yan-C-Bin

Yan-C-Bin (pronounced yan-see-bin) is the Prince of Evil Air. A being of great wisdom and malice, Yan-C-Bin's plots began at the forging of the worlds. Subtler than the other elemental princes, Yan-C-Bin operates unseen, studying his enemies from afar, ambushing them swiftly, and vanishing before his foes can retaliate.

His natural form is an invisible vortex of howling, swirling air 30 feet high and 15 feet wide, but Yan-C-Bin sometimes takes the shape of a gaunt, venerable, dark-skinned human with wispy white hair and glowing white eyes. When he wishes to remain unseen, Yan-C-Bin manifests only as a gust of cold wind flowing silently past.

From his floating palace in the endless, cloudy skies of the Plane of Air, Yan-C-Bin watches worlds as they change over millennia. Evil aerial creatures worship the elemental prince as a god, and claim to see Yan-C-Bin's eyes in swirling storms. Yan-C-Bin doesn't care for their offerings, their sacrifices, or their worship. His only concern is the annihilation of the material realms as they are ripped apart by the superior elemental might of air and wind.

Yan-C-Bin's Lair

Yan-C-Bin dwells in a palace of air on the Elemental Plane of Air. In his palace and in air nodes on the Material Plane (including the Howling Caves, described in chapter 5), Yan-C-Bin is master. He can use the following actions in his lair.