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monster

Elemental Cultist

Elemental Cultist
Elemental Cultist
CR 8
Small Humanoid, Chaotic Evil
Reveal Stat Block
Armor Class
16
Hit Points
135 (18d8 + 54)
Speed
30 ft.
str
18
+4
dex
12
+1
con
16
+3
int
14
+2
wis
18
+4
cha
12
+1

Actions

Multiattack.The cultist makes three attacks, using Elemental Flail or Elemental Claw in any combination.
Elemental Flail.m 7, reach 5 ft. ({@damage 6d6 + 4) damage of a type chosen by the cultist: Acid, Cold, Fire, Lightning, or Thunder.
Elemental Claw.r 7, range 120 ft. ({@damage 4d10) damage of a type chosen by the cultist: Acid, Cold, Fire, Lightning, or Thunder. If the target is a Medium or smaller creature, the cultist moves the target up to 10 feet straight toward or away from itself.
Reactions.Reactions the creature can take:
Elemental Absorption (1/Day).The cultist takes Acid, Cold, Fire, Lightning, or Thunder damage. {@actResponse The cultist gives itself Resistance|XPHB to that instance of damage and gains 10 Temporary Hit Points|XPHB.