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monster

Earth Elemental

Earth Elemental
Earth Elemental
CR 5
Large Elemental, Neutral
Reveal Stat Block
Armor Class
17
Hit Points
147 (14d10 + 70)
Speed
30 ft., burrow 30 ft.
str
20
+5
dex
8
-1
con
20
+5
int
5
-3
wis
10
+0
cha
5
-3

Traits

Earth Glide.The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
Siege Monster.The elemental deals double damage to objects and structures.

Actions

Multiattack.The elemental makes two attacks, using Slam or Rock Launch in any combination.
Slam.m 8, reach 10 ft. ({@damage 2d8 + 5) Bludgeoning damage.
Rock Launch.r 8, range 60 ft. ({@damage 1d6 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone|XPHB condition.

Earth Elemental

Earth Elemental

Primal Spirit of Soil and Stone

Primal spirits from the Elemental Plane of Earth merge with rocks and minerals to form earth elementals. These beings possess powerful limbs and coarse features, sometimes studded with ore, gems, crystals, colorful striations, or living plants. On the Material Plane, earth elementals often serve those who conjure them, or they appear in regions influenced by their home plane, such as crystalline nodes, energetic fault lines, or veins of magical ore. Earth elementals effortlessly move through stone and can bring ruin to whole structures with their mighty fists.

Earth elementals are typically made of more than dirt. While an elemental's composition doesn't change its statistics or have monetary value, it makes each elemental distinct. Roll on or choose a result from the Earth Elemental Compositions table to inspire an earth elemental's features.

The foundations of our homes, the strength of our weapons, the vaults of our greatest secrets—earth is nothing less than the grip of reality itself. It is the mightiest element. This cannot be denied.