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Gull Raid on Ardor

Gull Raid on Ardor

Gull Raid on Ardor

Location: The Crown City of Ardor Level Range: 5-7

Background & Objective

A massive swarm of Giant Mangrove Gulls has begun a coordinated raid on The Crown City of Ardor. The birds are unusually aggressive, targeting the city’s grain-silos and the Golden Hive. Grand Warden Hekka needs a group of elite defenders to man the Harpoon Batteries and push back the swarm while a team of rangers secures the beetle-mounts.

The Gimmick: Vertical Battlefield

The combat takes place across several vertical levels of the city's branches. Characters must use suspension bridges, bark-slides, and potentially Leaf-Kites to maneuver as the birds attack from all directions.

Tactical Combat & Challenges

  • Defending fixed points (the grain-silos) from Huge-sized aerial attackers.
  • Dealing with "Gull-Gusts"—wing-blasts that can knock characters off the branches.
  • Coordination with Acorn Guard beetle-cavalry to drive the swarm away.

Narrative Outcomes & Loot

If successful, the city is saved and the party gains the permanent gratitude of the Acorn Guard. Rewards include Shell-Bucklers, Needle-Rapiers, and an invitation to a feast in the Hall of Winds.