The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Tomb Dwarf

Tomb Dwarf
Tomb Dwarf
CR 3
Medium Undead, Lawful Evil
Reveal Stat Block
Armor Class
14 ({@item studded leather armor|phb|studded leather})
Hit Points
45 (6d8 + 18)
Speed
30 ft.
str
15
+2
dex
14
+2
con
16
+3
int
10
+0
wis
13
+1
cha
15
+2

Traits

Sunlight Sensitivity.While in sunlight, the tomb dwarf has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.The tomb dwarf makes two longsword attacks or two crossbow attacks. It can use its Life Drain in place of one longsword attack.
Life Drain.mw 4 to hit, reach 5 ft., one creature. ({@damage 1d6 + 2) necrotic damage. The target must succeed on a 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.A humanoid slain by this attack rises 24 hours later as a zombie under the tomb dwarf's control, unless the humanoid is restored to life or its body is destroyed. The tomb dwarf can have no more than twelve zombies under its control at one time.
Battleaxe.mw 4 to hit, reach 5 ft., one target. ({@damage 1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
Light Crossbow.rw 4 to hit, range 80/320 ft., one target. ({@damage 1d8 + 2) piercing damage.

Tomb Dwarf

Acererak abducted dwarf miners and transformed them into wights to exploit their expertise at underground construction.