The Aethervale

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monster

Tasloi

Tasloi
Tasloi
CR 1/4
Small Humanoid, Chaotic Evil
Reveal Stat Block
Armor Class
13
Hit Points
5 (2d6 - 2)
Speed
25 ft., climb 25 ft.
str
8
-1
dex
16
+3
con
8
-1
int
12
+1
wis
9
-1
cha
12
+1

Traits

Javelin Expert.Tasloi can use their Dexterity for attack and damage rolls with a javelin, just as if the javelin had the finesse property.
Nimble Escape.The tasloi can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Shortsword.mw 5 to hit, reach 5 ft., one target. ({@damage 1d6 + 3) piercing damage.
Net.rw 5 to hit, range 5/15 ft., one Large or smaller creature. target has the {@condition restrained condition. A creature can use its action to make a 10 Strength check to free itself or another creature in a net, ending the effect on a success. Dealing 5 slashing damage to the net (AC 10) frees the target without harming it and destroys the net.
Javelin.rw 5 to hit, range 30/120 ft., one target. ({@damage 1d6 + 3) piercing damage.

Tasloi

Lanky but small goblin-like creatures, tasloi largely dwell in the dense tropical forests of southern Faerûn. However, groups of tasloi have made their way northwards to the Sword Coast, with a notable enclave within the Cloakwood. With vibrant green skin covered by a thin layer of coarse black hair, tasloi can perfectly blend in with their surroundings with only the faint glow of their golden, almost feline eyes betraying their presence. Although generally less intelligent than humans, tasloi can be quite clever, using superior numbers and pack tactics to make them surprisingly formidable foes.

Tree Dwellers

Tasloi prefer the low-light conditions of jungle canopies and avoid direct sunlight altogether. In more temperate areas where foliage is sparse, such as the forests of the Sword Coast, they largely limit their activities to dawn and dusk. Expert climbers, the tasloi's long arms allow them to rapidly move among treetops by leaping from branches and swinging from vines. Tasloi are less at home on the ground, where they knuckle-walk by adopting a crouched position similar to that of an ape.

Social Creatures

Tasloi live in a loosely structured tribal society together in bands that consist of multiple individual families. Most tasloi communities build homes in trees surrounded by interconnected platforms high off the ground. Tasloi have a deep fear of being alone, which is reinforced by their culture's many superstitions. They practice a form of husbandry, raising giant rats and other large vermin as livestock, both for food and use as mounts. Tasloi mostly speak a language unique to their kind, but some have learned to speak a broken form of Common. Although vicious, these opportunists can be reasoned with under the right circumstances.

Ambush Predators

Although tasloi can and will eat almost anything, they have a strong preference for fresh meat, especially that of humans, elves, and other humanoids. They are known take advantage of much more fearsome monsters by staking out escape routes from their lairs and luring already-injured adventurers into a trap. Tasloi also use hit-and-run tactics and other techniques that take advantage of their familiarity with their forest homes.