The Aethervale

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monster

Scarecrow

Scarecrow
Scarecrow
CR 1
Medium Construct, Chaotic Evil
Reveal Stat Block
Armor Class
11
Hit Points
27 (6d8)
Speed
30 ft.
str
11
+0
dex
13
+1
con
11
+0
int
10
+0
wis
10
+0
cha
13
+1

Actions

Fearsome Claw.m 3, reach 5 ft. ({@damage 2d4 + 1) Slashing damage, and the target has the Frightened|XPHB condition until the end of the scarecrow's next turn.
Terrifying Glare.wis 11, one creature the scarecrow can see within 30 feet. The target has the {@condition Frightened|XPHB condition until the end of the scarecrow's next turn. While Frightened|XPHB, the target has the Paralyzed|XPHB condition.

Scarecrow

Scarecrow

Servant of Superstition

Spirits of vengeance bound to crude frames, scarecrows arise from folk magic, the prayers of desperate commoners, or possession by spirits that died with violent work left undone. Scarecrows might serve those who created them or might defend a place, family, or community from threats—whether physical or to their way of life.

Although scarecrows take their name from rural effigies, they might take varied patchwork forms. Roll on or choose a result from the Scarecrow Frames table to inspire a scarecrow's appearance.