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monster

Relic Sloth

Relic Sloth
Relic Sloth
CR 2
Huge Beast, Unaligned
Reveal Stat Block
Armor Class
13 (natural armor)
Hit Points
76 (8d12 + 24)
Speed
20 ft., climb 20 ft.
str
20
+5
dex
9
-1
con
17
+3
int
2
-4
wis
12
+1
cha
8
-1

Actions

Claws.mw 7 to hit, reach 10 ft., one target. ({@damage 2d8 + 5) slashing damage, and the target is grappled (escape 15). The relic sloth can grapple no more than two targets at a time.
Reactions.Reactions the creature can take:
Slow but Sturdy.When the relic sloth is subjected to an effect that would move it out of its current space or knock it prone, it is neither moved nor knocked prone.

Relic Sloth

For long expeditions, Lorehold mages often employ relic sloths to haul adventuring equipment and excavated artifacts—so long as their study isn't in any particular hurry. Relic sloths travel at an excruciatingly slow pace, deliberating every step and moving only when necessary. But this caution makes these hulking creatures perfect for traversing treacherous and crumbling ruins, where other beasts of burden would falter. The distinctive sickle-shaped claws on a relic sloth's forelimbs are primarily used for climbing, though they can fend off a hungry predator in a pinch.