Pirate Captain

Pirate Captain
CR 6Small Humanoid, Neutral
Reveal Stat Block
Armor Class
17Hit Points
84 (13d8 + 26)Speed
30 ft.str
10
+0
dex
18
+4
con
14
+2
int
10
+0
wis
14
+2
cha
17
+3
Actions
Multiattack.The pirate makes three attacks, using Rapier or Pistol in any combination.
Rapier.m 7, reach 5 ft. ({@damage 2d8 + 4) Piercing damage, and the pirate has Advantage|XPHB on the next attack roll it makes before the end of this turn.
Pistol.r 7, range 30/90 ft. ({@damage 2d10 + 4) Piercing damage.
Reactions.Reactions the creature can take:
Riposte.The pirate is hit by a melee attack roll while holding a weapon. {@actResponse The pirate adds 3 to its AC against that attack, possibly causing it to miss. On a miss, the pirate makes one Rapier attack against the triggering creature if within range.