The Aethervale

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monster

Oak Truestrike

Oak Truestrike
Oak Truestrike
CR 2
Medium Humanoid (elf), [object Object] [object Object]
Reveal Stat Block
Armor Class
15 ({@item studded leather armor|phb|studded leather})
Hit Points
32 (5d8 + 10)
Speed
30 ft.
str
13
+1
dex
16
+3
con
14
+2
int
10
+0
wis
13
+1
cha
11
+0

Traits

Fey Ancestry.Oak has advantage on saving throws against being charmed, and magic can't put him to sleep.
Keen Hearing and Sight.Oak has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack.Oak makes three attacks with his hooked daggers or his hand crossbow.
Hooked Dagger.mw 5 to hit, reach 5 ft., one target. ({@damage 1d4 + 3) piercing damage.
Hand Crossbow.rw 5 to hit, range 30/120 ft., one target. ({@damage 1d6 + 3) piercing damage.
Reactions.Reactions the creature can take:
Return the Favor (3/Day).When Oak takes damage from a melee weapon attack, he can make a hooked dagger attack.

Oak Truestrike

Oak Truestrike is the 'B' Team's decisionist-and, depending on who you talk to, a reincarnated demigod. (It's a long story.) Those who know him acknowledge his confidence, his arrogance, and his odd ability to engage with others by somehow saying exactly what each listener wants to hear. Whether this is some subtle magical ability or simply grifter's charm, he makes good use of it either way.

Oak becomes a radically different person with each of his reincarnations, flipping between neutral good and neutral evil. His memories of past lives have been fractured by his many deaths, but he spends each new life accounting for the previous life in a karmic-ledger kind of way. His current incarnation embraces the good side. Mostly. Except for that occasional toxic bitterness. Oh, and the misanthropy. Actually, if you end up hating this guy, it's probably not your fault.