The Aethervale

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monster

Brahma Lutier

Brahma Lutier
Brahma Lutier
CR 2
Medium Humanoid (elf), Neutral
Reveal Stat Block
Armor Class
12
Hit Points
33 (6d8 + 6)
Speed
30 ft.
str
12
+1
dex
15
+2
con
12
+1
int
11
+0
wis
13
+1
cha
16
+3

Traits

Fey Ancestry.Brahma has advantage on saving throws against being charmed, and magic can't put her to sleep.
Taunt (2/Day).Brahma can use a bonus action to target one creature she can see within 30 feet of her. If the target can hear Brahma, it must succeed on a 13 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of Brahma's next turn.

Actions

War Lute.mw 4 to hit, reach 5 ft., one target. ({@damage 1d6 + 2) slashing damage.
Song of Domination (3/Day).Brahma targets one creature that can see or hear her, which must succeed on a 13 Wisdom saving throw or be charmed by her for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success. It has disadvantage on these saves if being charmed by Brahma is something the target openly or secretly desires. For 1 hour after the charm effect ends, the target has disadvantage on Intelligence, Wisdom, or Charisma checks made as part of a contest with Brahma.

Brahma Lutier

Formally a former member of the 'B' Team, Brahma Lutier is a gifted cartographer, spy, and troubadour. Tutored in at least the latter of those vocations by Audra Courtier (wife of Propha Dran and co-owner of the Dran & Courtier inn of Red Larch), Brahma's specialty is a song of domination that is legendarily difficult to resist.

Her retirement is said to be connected to a falling out with husband Oak Truestrike, and Brahma has been operating as a solo agent for some time now. Known for a personality that is murderous and cheery in equal part, she utilizes an instrument of dragonborn design in combat. Known as a war lute, this unique item comes replete with hidden storage and powerful weaponry.