The Aethervale

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monster

Narrak

Narrak
Narrak
CR 2
Small Humanoid (derro), Chaotic Evil
Reveal Stat Block
Armor Class
12
Hit Points
40 (9d6 + 9)
Speed
30 ft.
str
9
-1
dex
14
+2
con
13
+1
int
14
+2
wis
5
-3
cha
16
+3

Traits

Insanity.Narrak has advantage on saving throws against being charmed or frightened.
Magic Resistance.Narrak has advantage on saving throws against spells and other magical effects.
Sunlight Sensitivity.While in sunlight, Narrak has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Armor of Shadows (Recharges after a Short or Long Rest).Narrak casts mage armor on himself
Shortsword.mw 4 to hit, reach 5 ft., one target. ({@damage 1d6 + 2) piercing damage.
One with Shadows.While he is in a dim light or darkness, Narrak can become invisible. He remains so until he moves or takes an action or reaction.

Narrak

A cruel and calculating leader whose dark magic bends weaker minds to his will. He commands from the shadows, plotting the ruin of his enemies.