Mummy Lord

Mummy Lord
CR 15Small Undead (cleric), Lawful Evil
Reveal Stat Block
Armor Class
17Hit Points
187 (25d8 + 75)Speed
30 ft.str
18
+4
dex
10
+0
con
17
+3
int
11
+0
wis
19
+4
cha
16
+3
Traits
Legendary Resistance (3/Day, or 4/Day in Lair).If the mummy fails a saving throw, it can choose to succeed instead.
Magic Resistance.The mummy has Advantage|XPHB on saving throws against spells and other magical effects.
Undead Restoration.If destroyed, the mummy gains a new body in 24 hours if its heart is intact, reviving with all its Hit Points|XPHB. The new body appears in an unoccupied space within the mummy's lair. The heart is a Tiny object that has AC 17, HP 10, and Immunity|XPHB to all damage except Fire.
Actions
Multiattack.The mummy makes one Rotting Fist or Channel Negative Energy attack, and it uses Dreadful Glare.
Rotting Fist.m 9, reach 5 ft. ({@damage 2d10 + 4) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points|XPHB, it gains no benefit from finishing a Long Rest|XPHB, and its Hit Points|XPHB|Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points|XPHB by this attack.
Channel Negative Energy.r 9, range 60 ft. ({@damage 6d6 + 4) Necrotic damage.
Dreadful Glare.wis 17, one creature the mummy can see within 60 feet. 25 ({@damage 6d6 + 4) Psychic damage, and the target has the Paralyzed|XPHB condition until the end of the mummy's next turn.
Legendary Actions.The creature can take 3 legendary actions...
Glare.The mummy uses Dreadful Glare. The mummy can't take this action again until the start of its next turn.
Necrotic Strike.The mummy makes one Rotting Fist or Channel Negative Energy attack.
Reactions.Reactions the creature can take:
Whirlwind of Sand.The mummy is hit by an attack roll. {@actResponse The mummy adds 2 to its AC against the attack, possibly causing the attack to miss, and the mummy teleports up to 60 feet to an unoccupied space it can see. Each creature of its choice that it can see within 5 feet of its destination space has the Blinded|XPHB condition until the end of the mummy's next turn.