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monster

Marilith

Marilith
Marilith
CR 16
Large Fiend (demon), Chaotic Evil
Reveal Stat Block
Armor Class
16
Hit Points
220 (21d10 + 105)
Speed
40 ft., climb 40 ft.
str
18
+4
dex
20
+5
con
20
+5
int
18
+4
wis
16
+3
cha
20
+5

Traits

Demonic Restoration.If the marilith dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points|XPHB somewhere in the Abyss.
Magic Resistance.The marilith has Advantage|XPHB on saving throws against spells and other magical effects.
Reactive.The marilith can take one Reaction|XPHB on every turn of combat.

Actions

Multiattack.The marilith makes six Pact Blade attacks and uses Constrict.
Pact Blade.m 10, reach 5 ft. ({@damage 1d10 + 5) Slashing damage plus 7 (2d6) Necrotic damage.
Constrict.str 17, one Medium or smaller creature the marilith can see within 5 feet. 15 ({@damage 2d10 + 4) Bludgeoning damage. The target has the Grappled|XPHB condition (escape 14), and it has the Restrained|XPHB condition until the grapple ends.
Reactions.Reactions the creature can take:
Parry.The marilith is hit by a melee attack roll while holding a weapon. {@actResponse The marilith adds 5 to its AC against that attack, possibly causing it to miss.

Marilith

Marilith

Demon of Cruelty and Viciousness

Mariliths are six-armed, serpent-like demons that wield lethal, Abyss-forged blades. With these cursed weapons and experience from countless battles, they lead other demons to slaughter virtuous souls. They often command droves of weaker demons.