The Aethervale

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monster

Hezrou

Hezrou
Hezrou
CR 8
Large Fiend (demon), Chaotic Evil
Reveal Stat Block
Armor Class
18
Hit Points
157 (15d10 + 75)
Speed
30 ft.
str
19
+4
dex
17
+3
con
20
+5
int
5
-3
wis
12
+1
cha
13
+1

Traits

Demonic Restoration.If the hezrou dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points|XPHB somewhere in the Abyss.
Magic Resistance.The hezrou has Advantage|XPHB on saving throws against spells and other magical effects.
Stench.con 16, any creature that starts its turn in a 10-foot Emanation [Area of Effect]|XPHB|Emanation originating from the hezrou. The target has the {@condition Poisoned|XPHB condition until the start of its next turn.

Actions

Multiattack.The hezrou makes three Rend attacks.
Rend.m 7, reach 5 ft. ({@damage 1d4 + 4) Slashing damage plus 9 (2d8) Poison damage.

Hezrou

Hezrou

Demon of Obscenity and Outrage

Hezrous compose the bulk of many demonic hordes. In croaking, reeking throngs, these ogre-size brutes seek to crush and consume foes. Their oozing hides are manifestations of embodied evils. Every few moments, patches of their slimy skins erupt with grotesque transformations such as rows of mismatched fangs, fungal growths, or half-formed features. These unsettling manifestations emerge, then roil away.

Hezrous serve more powerful demons, such as nalfeshnees and mariliths. They take the abuse and intimidation of these deadlier demons and pass it on to droves of weaker dretches and manes. This predictable brutality makes hezrous useful links in the chaotic structure of a demonic horde.

When on the Material Plane or otherwise left to their own devices, hezrous recklessly indulge in destructive, short-sighted rampages. Only magic and threats from more powerful masters can curb these demons' outrages and compel hezrous to pursue greater plots. Powerful spellcasters often use sinister coercions, spells like Magic Circle|XPHB and Planar Binding|XPHB, or other magic to force hezrous to serve them. Roll on or choose a result from the Demonic Undertakings table to inspire how a magic-user might employ a hezrou or similar demon.