The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Invisible Stalker

Invisible Stalker
Invisible Stalker
CR 6
Large Elemental, Neutral
Reveal Stat Block
Armor Class
14
Hit Points
97 (13d10 + 26)
Speed
50 ft., fly 50 ft. (hover)
str
16
+3
dex
19
+4
con
14
+2
int
10
+0
wis
15
+2
cha
11
+0

Traits

Air Form.The stalker can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Invisibility.The stalker has the Invisible|XPHB condition.

Actions

Multiattack.The stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.
Wind Swipe.m 7, reach 5 ft. ({@damage 2d6 + 4) Force damage.
Vortex.con 14, one Large or smaller creature in the stalker's space. 7 ({@damage 1d8 + 3) Thunder damage, and the target has the Grappled|XPHB condition (escape 13). Until the grapple ends, the target can't cast spells with a Verbal component and takes 7 (2d6) Thunder damage at the start of each of the stalker's turns.

Invisible Stalker

Invisible Stalker

Unseen Magical Assassin

Magic and malice give form to invisible stalkers, bodiless spirits of the air. These elusive beings pass unseen with nothing more than a stirring of air. They control powerful winds capable of moving objects and battering foes. Magic-users conjure these creatures to serve as killers and thieves. Invisible|XPHB stalkers relentlessly pursue their quarry, and they rarely leave evidence of their crimes.

In rare cases, an invisible stalker lingers in the world without a spellcaster controlling it. Roll on or choose a result from the Uncontrolled Invisible Stalkers table to inspire why one of these monsters lurks in an area without a direct command.

As detectives, we seek truth by eliminating the impossible, ever mindful that the impossible might also be seeking to eliminate us.