The Aethervale

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monster

Giant Snail

Giant Snail
Giant Snail
CR 1/4
Large Beast, Unaligned
Reveal Stat Block
Armor Class
11 (natural armor)
Hit Points
22 (4d10)
Speed
10 ft., climb 10 ft.
str
15
+2
dex
3
-4
con
11
+0
int
3
-4
wis
10
+0
cha
3
-4

Traits

Salt Osmosis.Whenever the snail starts its turn in contact with a pound or more of salt, it takes 1d4 necrotic damage. Using an action to sprinkle a pound of salt on the snail deals 1d4 necrotic damage to it immediately and another 1d4 necrotic damage to it at the start of its next turn (after which the salt rubs off), provided the snail has not withdrawn into its shell.

Actions

Slam.mw 4 to hit, reach 5 ft., one target. ({@damage 1d6 + 2) bludgeoning damage.
Shell Defense.The snail withdraws into its shell, gaining a +4 bonus to its AC until it emerges. It can emerge from its shell as a bonus action on its turn.

Giant Snail

These large mollusks retreat into their hardy shells when threatened, and they're particularly susceptible to being injured by contact with salt.