The Aethervale

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monster

Envy

Envy
Envy
CR 5
Large Monstrosity, Unaligned
Reveal Stat Block
Armor Class
19 (natural armor)
Hit Points
114 (12d10 + 48)
Speed
40 ft.
str
20
+5
dex
11
+0
con
18
+4
int
2
-4
wis
12
+1
cha
7
-2

Traits

Trampling Charge.If Envy moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a 16 Strength saving throw or be knocked prone. If the target is prone, Envy can make one attack with its claws against it as a bonus action.

Actions

Bite.mw 8 to hit, reach 5 ft., one target. ({@damage 2d12 + 5) piercing damage.
Claws.mw 8 to hit, reach 5 ft., one target. ({@damage 2d10 + 5) bludgeoning damage.
Petrifying Breath 5.Envy exhales petrifying gas in a 30-foot cone. Each creature in that area must succeed on a 13 Constitution saving throw. On a failed save, a target begins to turn to stone and is restrained. The restrained target must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is petrified until freed by the greater restoration spell or other magic.

Envy

The iron lion, Envy, is one of two guardians that Zybilna created to watch over her garden in her absence. When Zybilna became frozen in time, her guardians appeared from their respective demiplanes to perform their duty.

The iron lion speaks Common and Sylvan, referring to itself using the pronouns 'we' and 'us.'

Envy dislikes its counterpart, Wrath (see area P10), but the two are prevented by Zybilna's magic from harming one another. When the characters first grace the iron lion with their presence, it demands their obeisance and commands them to kneel before it. If the characters do as Envy commands, the lion is pleased and allows them to remain in its presence. Characters who fail to show it deference are instructed to leave the tower at once, and the lion attacks those who refuse.