The Aethervale

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monster

Don-Jon Raskin

Don-Jon Raskin
Don-Jon Raskin
CR 1/2
Medium Humanoid (human), Neutral
Reveal Stat Block
Armor Class
10
Hit Points
44 (8d8 + 8)
Speed
30 ft.
str
11
+0
dex
10
+0
con
13
+1
int
12
+1
wis
10
+0
cha
14
+2

Traits

Brave.Don-Jon has advantage on saving throws against being frightened.
Not Dead Yet (Recharges after a Long Rest).If damage reduces Don-Jon to 0 hit points, he drops to 1 hit point instead and gains advantage on attack rolls until the end of his next turn.

Actions

Multiattack.Don-Jon makes three melee attacks.
Dagger.mw,rw 2 to hit, reach 5 ft. or range 20/60 ft., one target. ({@damage 1d4) piercing damage.
Sling.rw 2 to hit, range 30/120 ft., one target. ({@damage 1d4) bludgeoning damage.

Don-Jon Raskin

Adventurers who undertake the Mountain's Toe Quest meet Don-Jon Raskin, a fearless troubleshooter who has experienced more than his fair share of adventures.