The Aethervale

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monster

Blood Witch

Blood Witch
Blood Witch
CR 7
Medium Humanoid (any race), Chaotic Evil
Reveal Stat Block
Armor Class
12
Hit Points
78 (12d8 + 24)
Speed
30 ft.
str
16
+3
dex
14
+2
con
15
+2
int
13
+1
wis
9
-1
cha
19
+4

Traits

Blood Witch Dance.The witch can use a bonus action to control the movement of one creature cursed by its hex spell that it can see within 30 feet of it. The creature must succeed on a 15 Charisma saving throw or use its reaction to move up to 30 feet in a direction of the witch's choice.
Devil's Sight.Magical darkness doesn't impede the witch's darkvision.

Actions

Multiattack.The witch makes two attacks: one with its longsword and one with its shortsword.
Longsword.mw 6 to hit, reach 5 ft., one target. ({@damage 1d8 + 3) slashing damage.
Shortsword.mw 6 to hit, reach 5 ft., one target. ({@damage 1d6 + 3) piercing damage.

Blood Witch

Blood witches imagine themselves to be the intermediaries between Rakdos and his cult-the pinnacle of his priesthood, his trusted advisors, and the messengers who communicate his will to the scattered troupes and ringmasters. The Cult of Rakdos recognizes no authority but Rakdos, and the demon lord requires no advisors. Nonetheless, the blood witches are smart, charismatic, and powerful, so their voices do carry some weight.

Blood witches strive both to protect the cult from external interference and to punish those who bring harm to the guild. They claim grandiose titles, such as Tormentor of the Wojek, as a way of mocking their intended victims.