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monster

Blade Lieutenant

Blade Lieutenant
Blade Lieutenant
CR 9
Medium Construct (warforged), Lawful Evil
Reveal Stat Block
Armor Class
16 (natural armor)
Hit Points
153 (18d8 + 72)
Speed
30 ft.
str
18
+4
dex
13
+1
con
19
+4
int
14
+2
wis
14
+2
cha
17
+3

Traits

Pack Tactics.The lieutenant has advantage on an attack roll against a creature if at least one of the lieutenant's allies is within 5 feet of the creature and the ally doesn't have the incapacitated condition.

Actions

Multiattack.The lieutenant makes three Longsword or Javelin Launcher attacks.
Longsword.mw 8 to hit, reach 5 ft., one target. ({@damage 3d8 + 4) slashing damage, or 20 (3d10 + 4) slashing damage if used with two hands.
Javelin Launcher.rw 8 to hit, range 30/120 ft., one target. ({@damage 3d6 + 4) piercing damage, and the target has the prone condition.
Reactions.Reactions the creature can take:
Parry.The lieutenant adds 3 to its AC against one melee attack that would hit it. To do so, the lieutenant must see the attacker and be wielding a melee weapon.

Blade Lieutenant

Blade lieutenants lead subordinates on raids on behalf of the Lord of Blades. Soldiers who fail to meet a lieutenant's demands are harshly disciplined.

Blades of Eberron

In the aftermath of Eberron's Last War, a warforged called the Lord of Blades rose to fill the power vacuum left in the devastated Mournland. The Lord of Blades' followers, known as blades, formed a cult of personality that deifies the Lord of Blades and preaches a bloody, jingoistic doctrine of warforged superiority. The primary tenet of the blades is that non-warforged on the continent of Khorvaire must be slaughtered.