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monster

Bebilith

Bebilith
Bebilith
CR 12
Huge Fiend (demon), Chaotic Evil
Reveal Stat Block
Armor Class
17 (natural armor)
Hit Points
189 (18d12 + 72)
Speed
40 ft., climb 40 ft.
str
16
+3
dex
22
+6
con
18
+4
int
11
+0
wis
13
+1
cha
8
-1

Traits

Dark Sight.Magical darkness doesn't impede the bebilith's darkvision.
Spider Climb.The bebilith can climb difficult surfaces, including upside down, without needing to make an ability check and ignores any movement restrictions caused by webbing.

Actions

Multiattack.The bebilith uses Poisoned Web (if available) and then makes one Bite attack and two Foreleg attacks.
Bite.mw 7 to hit, reach 5 ft., one target. ({@damage 2d12 + 3) piercing damage plus 21 (6d6) poison damage. Any creature that drops to zero hit points because of this attack ignites, suffering 7 (2d6) fire damage at the start of each of its turns until the creature's hit points are above zero.
Foreleg.mw 7 to hit, reach 10 ft., one target. ({@damage 4d8 + 3) slashing damage.
Poisoned Web 5.rw 10 to hit, range 30/60 ft., one creature. ({@damage 10d8 + 6) poison damage, and the target has the restrained condition until free of the web. While restrained, the target takes 9 (2d8) poison damage at the start of each of its turns. The target may use an action to make a 17 Strength check and if successful they are freed from the webbing. The webbing can also be attacked and destroyed (AC 12; 10 hit points; immunity to bludgeoning, fire, poison, and psychic damage). If an attack or spell doing fire damage is used on the webbing, the webbing ignites (but is otherwise unharmed). Any creature restrained by the webbing suffers an additional 7 (2d6) fire damage at the start of each of its turn.
Stalker's Darkness (3/Day).The bebilith casts darkness.

Bebilith

It is said that the drow can imprison a Bebilith in a metal shell. This new creation is called a Retriever and is used by the dark elves to track down and exterminate their enemies.

Bebiliths, or Creepers of the Abyss, are arachnoid demons that prey upon other demons... though whether they do so out of hunger, cruelty, or a strange compulsion to inflict justice on their chaotic evil kin is unknown. Other demons typically leave the bebilith alone and killing them is considered a great taboo. Further adding to the intrigue of their strange mystique, it is believed several greater demonic beings pay homage to the bebiliths.

Barbed Horrors

Massive, hulking hunters, bebiliths possess foreleg claws that can carve through the thickest armor like warm butter. They can cast webs imbued with searing green fire, and the venom from their bite causes victims to ignite with green flames that burn them alive from the inside out. While their spiderlike appearance suggests the demon queen Lolth created them, most Abyssal scholars have refuted that theory. Their origins are seemingly lost in time, though most suspect the bebilith are natural predators that roamed the Abyss long before other demons spread across it in their teeming hordes.

Relentless Hunters

Though they typically feed upon other demons, a bebilith will attack any creature it encounters without hesitation. During the initial strike, they mark their prey using a combination of pheromones and demonic magic. Once marked, a bebilith can track its victim across any distance—the only way to escape pursuit is by killing the bebilith or fleeing the Abyss. Fortunately, bebiliths cannot be summoned to the prime material plane. However, the drow discovered a way to draw their spirits into mechanical, spider-like constructs called retrievers, which they use to hunt or track their enemies.

Carcerus Prison

The demodands of the Carcerus prison in Ust Natha have tortured a small number of bebilith into doing their bidding. These bebilith can use their relentless hunter ability on anyone ever imprisoned in Carcerus.