The Aethervale

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monster

Banshee

Banshee
Banshee
CR 4
Medium Undead, Chaotic Evil
Reveal Stat Block
Armor Class
12
Hit Points
54 (12d8)
Speed
5 ft., fly 40 ft. (hover)
str
1
-5
dex
14
+2
con
10
+0
int
12
+1
wis
11
+0
cha
17
+3

Traits

Detect Life.The banshee magically senses the direction of creatures up to 1 mile away that aren't Constructs or Undead.
Incorporeal Movement.The banshee can move through other creatures and objects as if they were Difficult Terrain|XPHB. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Actions

Multiattack.The banshee makes two Corrupting Touch attacks and uses Horrify.
Corrupting Touch.m 5, reach 5 ft. ({@damage 1d8 + 3) Necrotic damage.
Horrify.wis 13, one creature the banshee can see within 60 feet that can see the banshee. The target has the The target is immune to this banshee's Horrify for 24 hours.
Deathly Wail (1/Day).The banshee releases a mournful wail if it isn't in sunlight. con 13, each creature within 30 feet that can hear the wail and isn't a Construct or an Undead. If the target has 25 {@variantrule Hit Points|XPHB or fewer, it drops to 0 Hit Points|XPHB. Otherwise, the target takes 10 (3d6) Psychic damage.

Banshee

Banshee

Wailing Harbinger of Death

Heralds of doom and plagues on the living, banshees are spirits obsessed by unresolved bitterness or sorrow. These storied phantoms slay any who glimpse them or hear their baleful wails. Although any tormented soul can arise as a banshee, some elven communities particularly fear them and believe that those who hoard or destroy beauty—natural or otherwise—risk returning as a banshee.

All manner of torments might give rise to a banshee. Roll on or choose a result from the Banshee Sorrows table to inspire how a banshee's torment influences its behavior.