The Aethervale

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monster

Awakened Zurkhwood

Awakened Zurkhwood
Awakened Zurkhwood
CR 2
Huge Plant, Unaligned
Reveal Stat Block
Armor Class
13 (natural armor)
Hit Points
59 (7d12 + 14)
Speed
20 ft.
str
19
+4
dex
6
-2
con
15
+2
int
10
+0
wis
10
+0
cha
7
-2

Traits

False Appearance.While the tree remains motionless, it is indistinguishable from a normal zurkhwood mushroom.
Mute.If the awakened zurkhwood was created by a myconid sovereign, it can't speak.

Actions

Slam.mw 6 to hit, reach 10 ft., one target. ({@damage 3d6 + 4) bludgeoning damage.

Awakened Zurkhwood

This creature is an ordinary zurkhwood mushroom (see 'Fungi of the Underdark' in chapter 2) given sentience and mobility. An awakened zurkhwood can be created by casting the awaken spell on a normal zurkhwood mushroom. A myconid sovereign can create one by performing a lengthy ritual.

An awakened zurkhwood has the same statistics as an awakened tree (see appendix A of the Monster Manual), with the following modifications: