The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Air Elemental

Air Elemental
Air Elemental
CR 5
Large Elemental, Neutral
Reveal Stat Block
Armor Class
15
Hit Points
90 (12d10 + 24)
Speed
10 ft., fly 90 ft. (hover)
str
14
+2
dex
20
+5
con
14
+2
int
6
-2
wis
10
+0
cha
6
-2

Traits

Air Form.The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Multiattack.The elemental makes two Thunderous Slam attacks.
Thunderous Slam.m 8, reach 10 ft. ({@damage 2d8 + 5) Thunder damage.
Whirlwind 4.str 13, one Medium or smaller creature in the elemental's space. 24 ( Half damage only.

Air Elemental

Air Elemental

Primal Spirit of Wind and Storm

Energetic spirits from the Elemental Plane of Air, air elementals gather clouds and winds into ever-changing bodies with indistinct limbs and vague features. Beyond their home plane, these elementals might serve magic-users who conjure them, or they might congregate around nexuses of unbridled planar energy, such as wind-scoured mountain peaks or endless storms. In battle, air elementals batter enemies with powerful gusts or transform into whirlwinds to fling away foes.

Air elementals often have distinctive compositions. Roll on or choose a result from the Air Elemental Compositions table to inspire the elemental's appearance.

What can withstand the storm's scream? The lightning's spear? The want of sweet breath? Air is the mightiest of elements—respect its power.