| 1 | Ozone Fog | Visibility limited to 10ft; smells like electricity. |
| 2 | Aether-Drizzle | All spells cast are treated as if 1 level higher. |
| 3 | Steam-Mist | Dealing fire damage creates a 10ft cloud of obscuring steam. |
| 4 | Ash-Fall | Disadvantage on Perception checks; fire resistance is halved. |
| 5 | Crystal-Sleet | Dealing 1d4 piercing damage per hour to those without cover. |
| 6 | Void-Gloom | The sun is eclipsed by a dark shadow; necrotic damage is maximized. |
| 7 | Rainbow-Wind | Changes the color of your clothes/hair randomly every minute. |
| 8 | Magnetic-Storm | Metal objects fly toward the nearest large metal source. |
| 9 | Golden-Sun | Grants temporary 5 HP at dawn; everyone feels unusually optimistic. |
| 10 | The Stillness | No wind, no sound, no movement; spells requiring verbal components fail. |