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monster

Zombie Clot

Zombie Clot
Zombie Clot
CR 6
Huge Undead, Unaligned
Reveal Stat Block
Armor Class
12 (natural armor)
Hit Points
104 (11d12 + 33)
Speed
40 ft.
str
20
+5
dex
10
+0
con
16
+3
int
3
-4
wis
8
-1
cha
10
+0

Traits

Deathly Stench.Any creature that starts its turn within 10 feet of the zombie must succeed on a 14 Constitution saving throw or take 9 (2d8) poison damage and be poisoned until the start of the creature's next turn.
Undead Fortitude.If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Unusual Nature.The zombie doesn't require air, food, drink, or sleep.

Actions

Multiattack.The zombie makes two Slam attacks.
Slam.mw 8 to hit, reach 10 ft., one target. ({@damage 3d8 + 5) bludgeoning damage.
Flesh Entomb 5.The zombie flings a detached clump of corpses at a creature it can see within 30 feet of it. The target must succeed on a 16 Strength saving throw or take 16 (3d10) bludgeoning damage, and if the target is a Large or smaller creature, it becomes entombed in dead flesh. A creature entombed in the dead flesh is restrained, has Cover||3||total cover against attacks and other effects outside the dead flesh, and takes 10 (3d6) necrotic damage at the start of each of its turns. The creature can be freed if the dead flesh is destroyed. The dead flesh is a Large object with AC 10, 25 hit points, and immunity to poison and psychic damage.

Zombie Clot

Among the undead, a lone zombie ranks far from the most menacing. The horror of the shambling dead lies not in their individual menace, though, but their numbers, their persistence, and their disregard for their own well-being. A throng of zombies will douse a forest fire with their own ashes or march into a dragon's maw until the monster chokes. In the course of their relentless marches, zombies might suffer all manner of trauma, potentially reducing them to masses of crawling limbs (see swarm of zombie limbs), infecting them with terrible diseases (see zombie plague spreader), or crushing an entire horde into a single, rotting titan.

Zombie Apocalypses

Among the types of horror adventures detailed in chapter 2|VRGR|2, tales of uncontrolled zombie outbreaks orbit the dark fantasy|VRGR|2|Dark Fantasy and disaster horror|VRGR|2|Disaster Horror genres. The horror of these adventures focuses not on the terror of a single zombie, but of countless individual threats overwhelming society. When creating your own undead calamities, consider the plots presented on the Zombie Apocalypses table.