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monster

Wolf-in-Sheep's-Clothing

Wolf-in-Sheep's-Clothing
Wolf-in-Sheep's-Clothing
CR 7
Medium Plant, Unaligned
Reveal Stat Block
Armor Class
16 (natural armor)
Hit Points
112 (15d8 + 45)
Speed
20 ft., climb 20 ft.
str
20
+5
dex
9
-1
con
16
+3
int
5
-3
wis
12
+1
cha
5
-3

Traits

False Appearance.If the wolf-in-sheep's-clothing is motionless (except for its lure) at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the wolf-in-sheep's-clothing move or act (except for the lure), that creature must succeed on a 18 Intelligence (Investigation) check to discern that the wolf-in-sheep's-clothing is animate.

Actions

Multiattack.The wolf-in-sheep's-clothing makes one Bite attack and two Root Tentacle attacks.
Bite.mw 8 to hit, reach 5 ft., one target. ({@damage 1d8 + 5) piercing damage plus 7 (2d6) acid damage.
Root Tentacle.mw 8 to hit, reach 20 ft., one target. ({@damage 1d6 + 5) bludgeoning damage, and if the target is a Medium or smaller creature, it has the grappled condition (escape 16). While grappled in this way, the target has the restrained condition, and at the start of each of the wolf-in-sheep's-clothing's turns, the wolf-in-sheep's-clothing can pull the target up to 10 feet toward itself (no action required). The wolf-in-sheep's-clothing has four root tentacles, each of which can grapple one target.

Wolf-in-Sheep's-Clothing

A wolf-in-sheep's-clothing is a predatory plant that resembles a tree stump. It hides in areas of thick vegetation and has a bark-like hide, eyestalks like vines or withered flowers, rootlike tentacles, and a fleshy growth atop its body that it uses to lure prey toward its fang-filled maw.

Wolves-in-sheep's-clothing can reshape their lures to mimic the appearance of various small, often adorable creatures to entice their prey. The Lure Forms table suggests some forms the lure might take.