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monster

Winter Eladrin

Winter Eladrin
Winter Eladrin
CR 10
Medium Fey (elf), Chaotic Neutral
Reveal Stat Block
Armor Class
19 (natural armor)
Hit Points
127 (17d8 + 51)
Speed
30 ft.
str
11
+0
dex
10
+0
con
16
+3
int
18
+4
wis
17
+3
cha
13
+1

Traits

Fey Step 4.As a bonus action, the eladrin can teleport up to 30 feet to an unoccupied space it can see.
Magic Resistance.The eladrin has advantage on saving throws against spells and other magical effects.
Sorrowful Presence.Any non-eladrin creature that starts its turn within 60 feet of the eladrin must make a 13 Wisdom saving throw. On a failed save, the creature is charmed for 1 minute. While charmed in this way, the creature has disadvantage on ability checks and saving throws. The charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to any eladrin's Sorrowful Presence for the next 24 hours. Whenever the eladrin deals damage to the charmed creature, it can repeat the saving throw, ending the effect on itself on a success.

Actions

Longsword.mw 4 to hit, reach 5 ft., one target. ({@damage 1d8) slashing damage, or 5 (1d10) slashing damage if used with two hands.
Longbow.rw 4 to hit, range 150/600 ft., one target. ({@damage 1d8) piercing damage.
Reactions.Reactions the creature can take:
Frigid Rebuke.When the eladrin takes damage from a creature the eladrin can see within 60 feet of it, the eladrin can force that creature to succeed on a 16 Constitution saving throw or take 11 (2d10) cold damage.