The Aethervale

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monster

Werebear

Werebear
Werebear
CR 5
Small Monstrosity (lycanthrope), Neutral Good
Reveal Stat Block
Armor Class
15
Hit Points
135 (18d8 + 54)
Speed
30 ft., climb [object Object] ft.
str
19
+4
dex
10
+0
con
17
+3
int
11
+0
wis
12
+1
cha
12
+1

Actions

Multiattack.The werebear makes two attacks, using Handaxe or Rend in any combination. It can replace one attack with a Bite attack.
Bite (Bear or Hybrid Form Only).m 7, reach 5 ft. ( The target is immune to this werebear's curse for 24 hours.
Handaxe (Humanoid or Hybrid Form Only).m,r 7, reach 5 ft or range 20/60 ft. ({@damage 3d6 + 4) Slashing damage.
Rend (Bear or Hybrid Form Only).m 7, reach 5 ft. ({@damage 2d8 + 4) Slashing damage.

Werebear

Werebear

Changed by the Might of the Bear

When threatened or compelled by magic, werebears shape-shift from their humanoid forms into mighty bears or hybrids of those two forms. They scare off or sabotage those who threaten the wilds, and they frequently aid Fey, druids, or spirits of the wilderness, as many owe their magical nature to such forces. Werebears take the shape of bears common to the regions in which they dwell, with brown and polar bear forms being common.