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monster

Two-Headed Crocodile

Two-Headed Crocodile
Two-Headed Crocodile
CR 1
Large Beast, Unaligned
Reveal Stat Block
Armor Class
12 (natural armor)
Hit Points
19 (3d10 + 3)
Speed
20 ft., swim 30 ft.
str
15
+2
dex
10
+0
con
13
+1
int
2
-4
wis
10
+0
cha
5
-3

Traits

Hold Breath.The two-headed crocodile can hold its breath for 15 minutes.
Two Heads.The two-headed crocodile has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
Wakeful.When one of the crocodile's heads is asleep, its other head is awake.

Actions

Multiattack.The two-headed crocodile makes two attacks with its bite.
Bite.mw 4 to hit, reach 5 ft., one target. ({@damage 1d10 + 2) piercing damage, and the target is grappled (escape 12). Until this grapple ends, the target is restrained, and that head of the crocodile can't bite another target.

Two-Headed Crocodile

A horrifying amphibious mutant, capable of snapping up multiple prey at once. It drags its victims into the murky depths with double the crushing force.