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monster

Troll Mutate

Troll Mutate
Troll Mutate
CR 7
Large Giant, Chaotic Evil
Reveal Stat Block
Armor Class
16 (natural armor)
Hit Points
95 (10d10 + 40)
Speed
30 ft., fly 30 ft. (winged form only)
str
19
+4
dex
13
+1
con
18
+4
int
17
+3
wis
9
-1
cha
12
+1

Traits

Mutation.When the troll mutate is created, it gains one of four possible body mutations at random: 1, Elastic Body; 2, Psionic Mirror; 3, Spell Scarred; or 4, Winged Form. This mutation determines certain traits in this stat block.
Amorphous (Elastic Body Only).The mutate can move through a space as narrow as 1 inch without squeezing.
Magic Resistance (Spell Scarred Only).The mutate has advantage on saving throws against spells and other magical effects.
Psychic Rebuke (Psionic Mirror Only).If the mutate takes psychic damage, each creature within 20 feet of it takes that damage as well.
Regeneration.The mutate regains 10 hit points at the start of its turn. If the mutate takes acid or fire damage, this trait doesn't function at the start of the mutate's next turn. The mutate dies only if it starts its turn with 0 hit points and doesn't regenerate. If the mutate starts its turn with 0 hit points and regenerates, it randomly gains a mutation it doesn't already have (up to a maximum of four mutations).

Actions

Multiattack.The mutate makes two Rend attacks.
Rend.mw 7 to hit, reach 5 ft. (or 15 ft. if the mutate has the Elastic Body mutation), one target. ({@damage 2d10 + 4) slashing damage plus 9 (2d8) force damage.
Psychic Burst 5.The mutate unleashes a wave of psychic energy. Each creature within 30 feet of the mutate must make a 14 Intelligence saving throw, taking 28 (8d6) psychic damage on a failed save, or half as much damage on a successful one.