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monster

Tixie Tockworth

Tixie Tockworth
Tixie Tockworth
CR 7
Small Humanoid (gnome), Chaotic Evil
Reveal Stat Block
Armor Class
17 (natural armor, {@item shield|PHB})
Hit Points
75 (10d6 + 40)
Speed
30 ft.
str
16
+3
dex
13
+1
con
18
+4
int
17
+3
wis
9
-1
cha
10
+0

Traits

Force Field.Tockworth generates a magical force field around herself. This force field has 15 hit points and regains all its hit points at the start of each of Tockworth's turns, but it ceases to function if Tockworth drops to 0 hit points. Any damage Tockworth takes is subtracted from the force field's hit points first. Each time the force field regains hit points, the following conditions end on Tockworth: grappled, restrained, and stunned.

Actions

Multiattack.Tockworth makes three Shortsword or Lightning Discharge attacks.
Shortsword.mw 6 to hit, reach 5 ft., one target. ({@damage 1d6 + 3) piercing damage plus 10 (3d6) force damage.
Lightning Discharge.rs 6 to hit, range 60 ft., one creature. ({@damage 3d10) lightning damage.

Tixie Tockworth

Using magic and mechanical know-how, Tixie Tockworth has transformed most of herself into a machine. What was once her torso is now a steel carapace that can discharge jets of scalding steam. Her left arm ends in a humming blade. Her right arm ends in a metal shield. Her eyes are shiny, metallic red orbs that can see through illusions.

In her current form, Tockworth ruthlessly seeks to destroy anyone and anything that stands in the way of her ultimate goal, which is to become a Construct. If she's allowed to continue her work, she will achieve this apotheosis in a matter of weeks, after which her creature type changes to Construct. She also gains immunity to poison damage, as well as immunity to the paralyzed, petrified, and poisoned conditions. Her statistics are otherwise unchanged.