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monster

The Wretched

The Wretched
The Wretched
CR 1/4
Small Monstrosity, Lawful Evil
Reveal Stat Block
Armor Class
15 (natural armor)
Hit Points
10 (4d6 - 4)
Speed
40 ft.
str
7
-2
dex
12
+1
con
9
-1
int
5
-3
wis
6
-2
cha
5
-3

Traits

Wretched Pack Tactics.The Wretched has advantage on an attack roll against a creature if at least one of the Wretched's allies is within 5 feet of the creature and the ally isn't incapacitated. The Wretched otherwise has disadvantage on attack rolls.

Actions

Bite.mw 3 to hit, reach 5 ft., one target. ({@damage 1d10 + 1) piercing damage, and the Wretched attaches to the target. While attached, the Wretched can't attack, and at the start of each of the Wretched's turns, the target takes 6 (1d10 + 1) necrotic damage. The attached Wretched moves with the target whenever the target moves, requiring none of the Wretched's movement. The Wretched can detach itself by spending 5 feet of its movement on its turn. A creature, including the target, can use its action to detach a Wretched.