The Aethervale

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monster

Steel Crane

Steel Crane
Steel Crane
CR 8
Medium Humanoid (human), Lawful Evil
Reveal Stat Block
Armor Class
17 (Unarmored Defense)
Hit Points
76 (9d8 + 36)
Speed
40 ft.
str
13
+1
dex
18
+4
con
18
+4
int
13
+1
wis
17
+3
cha
14
+2

Traits

Unarmored Defense.While Steel Crane is wearing no armor and wielding no shield, his AC includes his Wisdom modifier.

Actions

Multiattack.Steel Crane makes three attacks.
Force Strike.mw 7 to hit, reach 5 ft., one target. ({@damage 1d8 + 4) force damage, and if the target is a creature, it must succeed on a 15 Constitution saving throw or be stunned until the start of Steel Crane's next turn.
Whip.mw 7 to hit, reach 10 ft., one target. ({@damage 1d4 + 4) slashing damage or, if the target is a creature, Steel Crane can grapple the target instead (escape 15). Steel Crane can't make attacks with the whip while using it to grapple a creature. Anytime on his turn, he can release a creature grappled by the whip (no action required).
Heal Self (Recharges after a Long Rest).Steel Crane regains 2d8 + 4 hit points, and all levels of exhaustion end on him.
Reactions.Reactions the creature can take:
Deflect Missile.In response to being hit by a ranged weapon attack, Steel Crane deflects the missile. The damage he takes from the attack is reduced by 1d10 + 10. If the damage is reduced to 0, Steel Crane catches the missile if it's small enough to hold in one hand and Steel Crane has a hand free.
Slow Descent (3/Day).When Steel Crane falls, he can slow his descent, taking no damage from the fall.

Steel Crane

Steel Crane is tall and slender. He is exceptionally handsome, with neat silver hair and deep green eyes, and carries himself with the grace of a dancer.

A strip of cloth was torn from the left sleeve of Steel Crane's white robe during the raid on Candlekeep, and Steel Crane hasn't yet bothered to mend the garment. The robe's damage is clearly visible—evidence of Steel Crane's role in the theft.