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monster

Squirt the Oilcan

Squirt the Oilcan
Squirt the Oilcan
CR 1/4
Tiny Construct, Chaotic Neutral
Reveal Stat Block
Armor Class
15 (natural armor)
Hit Points
17 (7d4)
Speed
fly 30 ft. (hover)
str
3
-4
dex
15
+2
con
10
+0
int
11
+0
wis
8
-1
cha
15
+2

Traits

False Appearance.If Squirt is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed Squirt move or act, that creature must succeed on a 18 Intelligence (Investigation) check to discern that Squirt is animate.
Unusual Nature.Squirt doesn't require air, food, drink, or sleep.

Actions

Slam.mw 4 to hit, reach 5 ft., one target. ({@damage 1d4 + 2) bludgeoning damage.
Boggle Oil (3 Applications).Squirt expends 1 application of boggle oil to create a 10-foot-square puddle of slippery, non-flammable oil on the ground within 5 feet of it. The puddle is difficult terrain||3 and lasts for 1 hour. Each creature that enters the puddle's area or starts its turn there must succeed on a 11 Dexterity saving throw or fall prone. Boggles are unaffected by the oil. After it expends all 3 applications, Squirt can't use this action again until its supply of boggle oil is replenished.

Squirt the Oilcan

Roleplaying Notes

Originally a nonsentient oilcan, Squirt was carried to the Feywild by dwarves hoping to harvest boggle oil. Though the expedition was a success, the dwarves were put to sleep by pixie magic. During a celebration that erupted around them, an elf used her magic to animate the oilcan in jest. Having come alive at a party, Squirt was imbued with the urge to seek out fun wherever it can be found.

Alignment

Chaotic neutral.

Personality Trait

'Why do something yourself when you can have someone else do it for you?'

Ideal

'No use sitting about getting rusty when there's fun to be had. Let's party!'

Bond

'I'm running on fumes here. I need oil.'

Flaw

'I'm too tired to fly today. You carry me.'