The Aethervale

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monster

Spined Devil

Spined Devil
Spined Devil
CR 2
Small Fiend (devil), Lawful Evil
Reveal Stat Block
Armor Class
13
Hit Points
45 (10d6 + 10)
Speed
20 ft., fly 40 ft.
str
10
+0
dex
15
+2
con
12
+1
int
11
+0
wis
14
+2
cha
8
-1

Traits

Flyby.The devil doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Magic Resistance.The devil has Advantage|XPHB on saving throws against spells and other magical effects.

Actions

Multiattack.The devil makes two attacks, using Infernal Fork and Tail Spine in any combination.
Infernal Fork.m 4, reach 5 ft. ({@damage 1d6 + 2) Piercing damage plus 3 (1d6) Fire damage.
Tail Spine.r 4, range 20/80 ft. ({@damage 1d4 + 2) Piercing damage plus 3 (1d6) Fire damage.

Spined Devil

Spined Devil

Devil of Intrusion and Suspicion

Spined devils, also known as spinagons, lurk in the shadows of the Lower Planes, seeking secrets for their infernal lords. They prefer to attack from the air, flinging wicked barbs while staying out of reach of foes. Spined devils collect information to gain leverage over mortals or to entice powerful devils. Roll on or choose a result from the Spined Devil Intelligence table to inspire what information a spined devil seeks or already possesses.